The next “weekly” update

OK, I lost track of time…

After my last post I went on a painting blitz. I didn’t get anything Finished” in time for Haven but I did get it to a tabletop quality- the basic colours on and neat and the models glued on to a base. I’m going to finish them sooner rather than later I hope, because they were nice models and they served me well.

Since then I’ve been doing little things, currently I’m painting up two little somethings for a blog post and waiting for the right conditions to undercoat two kitbashed guys for my Inquisitorial warband. I think that they’ll need a post to themselves though as they’re fairly mixed up in terms of kits and conversions and I want to keep this post fairly brief.

My plans for the next “week” are to finish off the two models for my next blog post and then work on something particular, either my Wolves or my Guardian Jetbikers, I haven’t decided yet.

kitbashed_Long_FangWhile I was painting up my guys the other week I noticed something that I hadn’t realised when the new Space Wolves book came out, namely that most (all but 3) of my Long Fangs are no longer game legal. The issue is that in the old book Long Fangs came with combat blade and bolt pistol and threw away the pistol, whereas now they come with bolter and bolt pistol abd replace their bolter, meaning that all the guys I have holding sharp pointy things are no longer WYSIWYG. The older sculpts are less of an issue as they only wield the ubiquitous combat knife, but this guy (who now has a coat of paint but no up to date photo) has a very illegal chainsword. Now, I really like this conversion and I like the chainsword but I’d rather have a model I can use, so, do I replace the sword or not? And if so, do I risk giving him a bolt pistol? I’m really not sure.

But that’s it for now. Until next time!

L.o.F.

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A Painting Schedule (for once)

Right, I’m getting annoyed with myself. I post something, feel good about it, think: “Right, now it’s time to get back on schedule!” and then procrastinate. So, taking inspiration from my boyfriend (you’ve read his blog over at Red Squig Racing haven’t you?) and set myself goals for my hobbying. There are three main areas right now:

1) Exodite Eldar

guardian_terradon

I have been making a fair bit of progress recently (for me at least). I bought some Terradon Riders/Ripperdactyls for some Guardian “Jet” Bikers. The Lizardman kit is great, straightforward to put together and with plenty of extra bits. It also fits well with the Helion legs that I had in my bits box (well, chest). One is finished, save for a base, the others are in the progress of being painted. I have another three dinosaur riders to finish too. One “Shining Spear” is in the progress of being painted, as is an Autarch on “Jet Bike”. The other dinosaur riding “Shining Spear” is still in bits. My current plan is to finish the models that are in progress of being painted before working on the last unpainted guy although I don’t know how much I’ll get done this week as I have things that take priority this week (see 2 and 3). 

2) Space Wolves

longfang_box

First up, I need to really learn the new ‘dex and explore what lists I want to build. I need to remind myself of all the special rules and point changes and learn how to coordinate everything. Fortunately, the feel of the new ‘dex is not wildly different to the old, and, after months of not knowing what to do, I’m picking up Space Wolf sprues again and planning things! I bought a box of very old Long Fangs last autumn and I’m going to strip the two that need the old paint removed and paint the lot up. This week I want them stripped of any old paint and prepared for painting. I’m also going to build another Swift Claw and basecoat him too.

3) Daemons

fiend

I’m building and painting these Fiend conversions for my boyfriend. One’s done and there are three to go. He wants them back so I need to work on them. In particular he wants at least three of them ready in time for the Overlords’ Haven event in two weeks, so I really need to get cracking! These are my priority as I should be able to get them to tabletop standard (if not finished) fairly quickly.

 

Anyhow, by next week I want to have a post up showing at least one finished model! Hopefully I can find something else to post about too. Until then!

L.o.F.

500 points Space Wolves versus Orks

I managed to get a game in against my boyfriend the other weekend. We don’t get much time for games, so even a little 500 points game is a refreshing change and, equally unusually, I actually won. This isn’t a proper battle report, I didn’t write everything down, more an exploration of my list and my core units, most of which were in action.

I bought a 500 point Space Wolf list against his Ork Boyz. My list was:

HQ: Wolf Priest on bike
Troops: 5x Grey Hunters, Melta gun
Troops: 5x Grey Hunters, Melta gun
Fast Attack: 4x Swiftclaws
Heavy Support: 5x Long Fangs: 2x Heavy Bolters, 2x Missile launchers
=500 points

While he brought:

HQ: Warboss, Power Klaw, ‘Eavy armour, twin-linked shoota
Troops: 20x Ork Boyz, 2x Big Shoota
Troops: 20x Ork Boyz, 2x Big Shoota
Fast Attack: 3x Deffkoptas, twin linked rokkit launchers
=495 points

We played Purge the Alien with Hammer and Anvil deployment on a 4×4 board. Actually, we rolled Vanguard Strike yet again but I know from experience that it doesn’t work so well on a 4×4 as the deployment zone is too small.

I won the roll off and decided to go first. I decided to play aggressively with my Swiftclaws and drove them towards the Boyz squad with the Warboss while the Grey Hunters shuffled forward six inches. I really wanted to get the Deffkoptas off the board, so I set my Long Fangs on them while the other squads shot at the Boyz.

I’m not particularly tactical, I usually forget something important or place a unit in a daft place. For once I lucked out with the placement though. Playing on a 4×4 meant that my Long Fangs could hit everything and my Grey Hunters could hit something every turn. I was also fairly lucky, or rather my boyfriend was very unlucky, as I was able to kill his Warboss in a challenge before he could hit back. If he’d had better luck with his saving throws, I’d have been in a lot of trouble!

The mixture of missile launchers and heavy bolters worked fairly well for my Long Fangs against an infantry based army mostly due to the rate of fire. I guess that Long Fangs are probably a little bit too powerful for 500 points, as they are fairly cheap for the amount of damage that they can do, however I don’t think that they were crucial this game.

Oddly enough, although Swiftclaws are not the best value for their points cost for Space Wolves, I like them as they do provide a way of getting an assaulty unit across the board very fast and the extra point of toughness comes in very handy. Of course, as Blood Claws, they are only WS and BS 3, but they get an extra attack on the charge and with the very killy Wolf Priest attached to the unit to nullify the Headstrong rule, they are fairly reliable. I need to build and paint another one or two models for larger games, but at 500 points, four bikes are fine. I don’t expect them to last the game, just cause as much chaos as possible before they get killed. They were definitely worth their points this game as they killed a 130 point unit of Ork Boyz and one Swift Claw survived long enough to join the Wolf Priest in an assault on the other Ork Boyz squad along with one of my Grey Hunter squads. The Wolf Priest survived this game and I guess he caused the final blow to the Orks as the last unit fell to his sweeping advance in turn three.

I lost one pack of Grey Hunters in addition to the Swift Claws. However, they played their part, lasting a turn and a bit in close combat with the second squad of Ork Boyz. I think that if I were to tweak this list a little, I might swap out a Melta for a Flamer in future. The Melta guns did practically nothing all game, and if anything, I was penalised by being out of range with them for most of the game. A flamer is still only short range, but it’s a template weapon (meaning that if I’m lucky I can take out more than one guy with one shot) and might be a bit of fun.

It’s a pity that the game only lasted three turns, my boyfriend had some atrocious luck at times, but I think that I’m happy with this list as the core of my army. I didn’t use the Rune Priest as I thought that the Long Fangs would be more useful. In a larger game I’d add in the Rune Priest as a matter of course.

Hopefully I can get a few more 500 points games in and try and see if practice speeds up my playing. A 500 point session is never going to be the most epic of 40K games, but that doesn’t mean that it can’t be great fun and it has the advantage of being small and fast, meaning that in my hectic household, there’s a chance of getting a game in! Hopefully I can get another one in soon as my boyfriend needs his revenge and there are a couple of tweaks that we both want to try.

L.o.F.

On the twelfth day of Christmas the hobby meant to me…

Twelve Space Wolf Great Companies…

So this is the last post in this series, normal service will shortly be resumed. This post took longer than I expected, sorry. The reason why will, hopefully, become clear soon enough.

Today I want to talk about my army. The picture below describes my army as it is. I’ve arranged it mostly in the same way as the Force Org although you may notice that there are four Heavy Support slots drawn in. That is because I have a Land Raider to paint one of these days as well as another pack of Long Fangs.

Great company coloured

My Wolves are part of the Great Company of Ælthere Greatpaw. I wanted to give my guys a Viking raider feel, so I’m going for lots of Fast Attack in the form of Swiftclaws, Land Speeders and Fenrisian Wolves, although I’m not impressed with the Landspeeder so far. The bikes are cheaper and survive a little bit longer (if more by luck than any special ability). I don’t like Thunderwolf Cavalry, don’t ask me why, I just don’t, so I’m avoiding them.

I have three HQ choices at the moment and I’m not planning on any more for now. As well as Greatpaw himself, who is a Wolf Lord in Terminator armour, I have Alvaldi Ratatosk, the Rune Priest, and Hildólfr Deathmask, the Wolf Priest. I actually have two models of Deathmask, one in Terminator Armour and one on a bike, as I wanted a more mobile HQ choice to go with my Swiftclaws.

Oddly enough, although this is Greatpaw’s Company, he’s the one guy for which I have least fluff (beyond the fact that I imagine him with a broad Yorkshire accent. My imagination is weird some days). Deathmask though is explained in detail in two posts here! The symbolism on Ratatosk is mentioned in my original post on him. I like trying to add symbolism to my figures. I find that it helps me to paint them if I have a sketchy idea of name and personality. Sometimes this personality doesn’t develop until I paint them (I have a Blood Claw with an axe who looks like he hasn’t had an original idea in his life), sometimes it never develops at all, but I find that a model with a sketchy back story gets painted far more quickly than one without. Oddly enough I forget all about this as soon as I field them in a game!

For Elites I currently have Wolf Guard Terminators (three for now, but hopefully more will follow in time) and a mixed bunch of Wolf Scouts. In future I’ll be adding a Dreadnought to the list, but he’s still in his box and desperately needs assembling and painting. I like Dreadnoughts, I’m just not sure how I want to build this one though.

My troops slot still has plenty of room to expand. I currently split the ten man packs into two but what I really need to do is build more. I’m working on it, honestly! The Space Wolf Pack boxes are almost too detailed. It takes a long time to paint each guy properly and that makes painting new Grey Hunter and Blood Claw packs a little bit off-putting.

I’m still building up my Heavy Support choices too. I have one complete pack of Long Fangs and another partly painted pack. The rest are in need of assembly and my Land Raider needs painting. It’s just a little bit daunting! I’m also a little bit nervous about putting too many points into this slot as my Long Fangs have seen very little action so far.

Anyway, that’s the last of this series. I hope that you enjoyed them. I’ll be back to my usual schedule (hopefully) on Tuesday. I have plenty of non-numericially themed posts waiting!

L.o.F.

…Eleven months of blogging…

…Ten thousand years past…

…Nine different tools…

…Eight books to look at…

…Seven days of hobbying…

… Learning sixth edition…

…Fifth Edition!…

…Four more excuses…

…Three things to think of…

Two different opinions

And a gift under the Christmas Tree

Long Fang Pack: The Curved Fang

Well it’s taken a while but I’ve finally finished these guys. They’re based around an old 1992 Devastator Squad box and they’ve been great fun to paint. I explained how I painted them back here but, having painted one of them, I’m afraid that I forgot about them for a bit. Still, they’re painted now and I guess that I’m quite happy about them. I’ve fielded them in one game (before they were painted) and they worked quite well. The ability to split fire worked well as I was able to use the heavy bolters against infantry while the lascannon and missile launchers could fire against the rhino that was speeding towards them. They all got wiped out once the assault marines arrived though, they are my Long Fangs after all!

Anyway, here’s the pack. I’ve tried to make them all look different despite the metal models themselves being fairly similar. Due to me accidentally melting a couple of the arms while stripping them as acetone free nail polish turned out to be more aggressive than I had hoped, one of the arms and a couple of shoulder pads are a bit rough. I hid the worst of it behind green-stuffed furs though I hope.

I guess that now that these guys are done I should finish off one of my other partially finished units. I’m trying not to start anything new until I have some of the backlog done, but this is me. I can’t guarantee that I won’t get distracted!

L.o.F.

A painting update: A long wait for my Long Fangs

So, since I temporarily abandoned painting the Aegis defence lines I’ve got back into the rhythm regarding painting. Hopefully, once I get a few more miniatures painted I’ll be able to make some headway on them, but I’m ignoring them for now.

What really spurred on my current painting frenzy was the realisation that I had modelled my second Long Fang pack without finishing the first. After painting the first of the pack a few months back I’ve been really uninspired regarding the other four models. I’d partly painted all of them. The pack leader just needed washing and highlighting while the rest had just had the blue-grey and the Boltgun Metal bits roughly painted in.

I was actually painting a different miniature last weekend, a Wolf Priest to go on a bike so that I can reliably use my Swift Claws. However, while I was applying the wash to that model I decided that I would like to keep painting so I finished a Long Fang. I’m now nearly ready to wash and highlight a second. You may have noticed that there are no pictures. That is because my plan is to photograph the whole pack on Sunday (if I’m good) or early next week (if I’m not).

I’m hoping that the inspiration to paint more might help me blog more. I suppose that I’ll find out in a few days (and yes, I know that posting this late is not a good start).

L.o.F.

 

Long Fang pack leader: Eric Clawfoot of the Pack of the Old Wyrm

I know, no post since last week and this one is a day late. It’s just that I’m currently struggling a bit for inspiration and while I am happily building things, I haven’t been painting that much. I’m blaming it on the Aegis Defence Line. It’s still sitting there looking grey and unpainted and it’s putting me off a bit.

Last weekend I decided that I wanted to do something and so I undercoated a whole batch of miniatures. The model that I was going to work on needed another coat so I picked up one that was waiting and painted it.

You may recognise this guy as the Long Fang pack leader that I posted a picture of unpainted a few weeks back. The torso, head and weapons are from the Space Wolves Pack box, while the legs came from the Iron Hands Tactical Squad  upgrade kit.

It’s the first time that I’ve worked with Finecast at all. With the exception of the bubbles, the legs were pretty nice. There are mould lines (I missed one too) but they turn up on the plastic kits. My main problem was stealth bubbles, those that were too small or well hidden to notice before I sloshed paint everywhere. Still, the detail on the legs was lovely. The lines were sharper than on the plastic kits and the details on the bionics were amazing. If Games Workshop can get a grip on the quality control issues, I for one would be quite happy with using Finecast.

Anyway, I need to paint the rest of his pack and the other Long Fang pack. I haven’t looked at my painting pile as a whole for a while, probably because it is depressingly large!

L.o.F.