Getting ready for Warhammer World in October: part 1

I wasn’t going to post early in order to build up a reserve list of posts but I want to put up a work in progress list for my trip in October now before it changes too much! As it is, the list I wrote two days ago is already slightly out of date. There won’t be any new pictures with this post as I’m in the process of tidying things up and a few things are waiting for me to post all about them properly (so no big spoilers, hey). Hopefully the next “getting ready” post will have evidence of progress.

I’m splitting everything into four categories: Ready, In Progress, Under Construction and Needed. I’m not entirely happy with the list “as is” but it uses models I already have. Once they are ready(ish) and if I still have time, I might go off piste and build something different. I’ve also got some Harlequins simmering away part painted (waiting for some edge paints for the test model) but the first priority is to get 1000 points done. I’m actually having a slight “hand” dilemma at the moment as I don’t have quite enough empty hands to go round. If that carries on being the case, I will be buying more kits out of desperation (I have spare marine arms, Lizardmen arms and access to Daemon and Ork arms, none of which are the right size or shape) or tweaking my ideas to fit what I have.

So here is the list at the time of writing:

Ready
Autrach Skyrunner (on Cold One) with power weapon
Spiritseer (could be a Farseer or Warlock depending on points and future planning)
Rangers x5
Windriders (on Terradons) x3
Shining Spears (on Cold Ones) x3, includes Exarch with power weapon. Note: one needs minor repairs
Crimson Hunter Exarch

In Progress
7x Rangers: need highlighting
3x Rangers: undercoated
1x Shining Spear: needs highlighting
1x Farseer Skyrunner (Cold One): undercoated

Under Construction
1x Farseer Skyrunner (Cold One) with Shining Spear: Green stuff work
1x Warlock Skyrunner (Cold One): In bits

Needed
1x Warlock Skyrunner (Cold One)

Currently this all adds up to 1006 points and a lot of problems, namely an over-abundance of HQs. I was originally thinking of adding a Seer Council formation to my list as it goes nicely with my theme (Elves! On Dinosaurs!) and fluff (Exodites defending their home against allcomers) but that’s very points heavy. In the end I may have to drop the Spiritseer and have two CADs and spend the newly released points on something else. The other thing I’m missing is something other than a Flyer that can deal with armour. I played with my Exodites in a Tactical Strike Event where I was twice stymied (once was my own fault for forgetting that I had grenades on my Autarch) for having nothing that could deal with vehicles. The Crimson Hunter packs a very hefty punch but at the moment it’s the only thing that does. If I have time I’ll add some more heavy weapons to my list somehow or other.

Anyhow, my next job is to finish this highlighting! Until then!

L.o.F.

Edit: Oops! I forgot to add a link. If you want to know how the Red Squig is getting on with his 1000 points of Orks, look here: http://www.redsquigracing.com/post/2015/08/09/The-Challenge

Advertisements

Zone Morktalis part 3: Six done…

zone_morktalis_six_downWell, not done, done, they’re not finished yet, but I’ve hit my first goal of six tiles built. Some of them need roofs added once I’ve painted the inside of booths and shacks and I need some fixin’s for the Mek workshop on one tile but they’re ready to undercoat (in fact three and a bit tiles are already a nice shade of grey primer). I’m sorry for the fuzzy picture, I stupidly forgot to change the focus on my camera and then started on the priming and painting before I realised that none of the pictures were quite right!

The next stage is to get them primed and painted while building the next tiles. I know from experience that much of the time needed for these kind of projects is spent watching paint dry so I want to get to the point where I have three active tiles: one being built, one being undercoated and one being painted at any one time. The main problem I seem to have is storing them, they’re kind of bulky. Thank goodness that this is not a secret project for once.

I had a worrying moment a few days ago when I realised that I was running out of corrugated craft card and I couldn’t find any in the more obvious places. Fortunately a local discount store not only stocked it but they had exactly the same brand that I found when I was staying in Wales. I’ll need more balsa wood as the bundles that I bought at the local model shop will only do four or five tiles each so I’ll need some more. Unfortunately, they were out of stock yesterday. Hopefully they will have more next week, otherwise I will have to get some longer balsa sheets which are a bit more unwieldy.

The next goal is to undercoat and paint these tiles and build the next three tiles, so that I have a 3 x 3 square. Hopefully I can get them built by Monday but painting them might take a little longer.

L.o.F.

p.s. click here for parts one and two

Blood Angels Painting Guide: two ways with red

I’ve painted Blood Angels before for my boyfriend, namely two Death Company Marines and Mephiston, and with the new Blood Angel Tactical Squad and codex on their way I thought I’d try out two different “recipes” for red- one using oranges for Blood Angels and one using pinks for Flesh Tearers.

Both methods use the same black undercoat and Mephiston Red first layer (and it’s back as a spray can thank goodness- there are times when painting red is almost as bad as painting yellow).

Angels front

Blood AngelRed 1 (Blood Angel)
For the Blood Angel, I washed the model with Carroburg Crimson. I then highlighted the red with a 1:1 mixture of Mephiston Red to Trollslayer Orange, followed by a second extreme highlight of Trollslayer Orange.

Red 2 (Flesh Tearer)
For the Flesh Tearer I first added a layer of Wazdakka Red before washing with Carroburg Crimson. I then highlighted the red areas with a 1:1 mixture of Wazdakka Red to Emperor’s Children, followed by an extreme highlight of Emperor’s Children. This is a bit too bright even for my tastes, so I added a final layer of Bloodletter glaze.

Flesh Tearer

Eyes
Glazes were also used on the Blood Angel’s eye lenses. I paint the eyes on both models with Caliban Green, highlighted with Warpstone Glow and White Scar. For the Flesh Tearer I left the eyes at that but on the Blood Angel I added a touch of the Waywatcher Green glaze which seems to soften the harshness of the white and gives the lenses a more gentle glow.

Black Areas
backpack in blackI used my previous attempt at painting Death Company Marines for painting the black areas, using a 2:1 blend of Abaddon Black to Caliban green, which I then washed with Nuln Oil and highlighted with Caliban Green. I then got cocky and decided to do a second highlight of Warpstone Glow, which was far too bright. This was the second time that a glaze saved my bacon in this experiment. There is no black glaze (why would there be) but it’s very easy to make your own by mixing a little Abaddon Black with Lahmian Medium which tones down the highlights and ties the highlights together. You can leave the highlights at Caliban Green if you want but personally I like the effect that the second highlight and black glaze has.

Metals and Parchment
This was done using the same method that I use for my Space Wolves. For silvery coloured metals I used Leadbelcher washed with Nuln oil and highlighted with Chainmail (Ironbreaker). For brass areas I used Dwarf Bronze (Hashut Copper) washed with Nuln Oil and highlighted with Shining Gold (Gehenna’s Gold) and for gold areas I used Shining Gold highlighted with Burnished Gold (Auric Armour Gold). Parchment was painted with Bleached Bone (Ushabti Bone), washed with Seraphim Sepia and highlighted with more Bleached Bone and a final highlight of White Scar.

There you have it, two ways of painting red for Blood Angels and their successors. The first method is the easiest as it involves two fewer layers but I think the second method gives a nicer crimson colour and I’m going to use it for my Inquisitorial Tech Priest counts as. As far as my boyfriend’s Blood Angels are concerned, well, there’s a can of Mephiston Red with my name on it!

L.o.F.

Zone Morktalis part 2: Marking Up the Squares

We were finally connected to the internet last night. One thing for not having internet was that I had one less distraction, which has meant that I have had plenty of time time to work on Zone Morktalis. So far I have marked up the squares and started on the building. So far the project looks like this:

zone_morktalis_layout

I marked the tiles into 1” squares (only realising 12 tiles in that I could have got away with 2”). I then mocked up the layout using paper.

I’m currently building up the walls on the tiles, doing one of each type to start with, before working more systematically once I have a good idea of what I can (or cannot) do with each tile type. I have six different designs in total to make up 16 tiles (with two blank ones spare for accidents or expansions). I am going to do the roofs of the sections separately as I want to add things to customise each tile, so that there are rooms rather than just walls. It’s this that’s stretching my imagination a bit far. One advantage of the Forgeworld shiny version is that Imperial architecture is meant to be samey and the impression of kilometre after kilometre of corridors is as appropriate there as in an old Doctor Who episode. One thing you can say about Orks, they are not samey, so, I’m going to have to add some sense of “building” to the tiles. So far I’m thinking about adding Meks’ workshops, squig pens and memora… souv… shiny stuff shops, but that’s only three tiles out of sixteen, so I’m going to have to keep thinking.

For now though, I’m building up the skeleton of each tile. My ultimate goal is 16 built and painted tiles. Knowing me though, I am going to have a series of lesser goals so that there is something ready in time for Christmas that does not involve me painting madly late into the night (as in the past two (sorry, three) times I tried being clever with presents). The first aim is to build and undercoat one of each of the six different tile types to give a 3” by 2” area. Then to add three more tiles to get a 3” by 3” before building a 4” by 4” board. Hopefully, once I get properly started, I can get a production line going, moving between tiles as they dry, so that I could be working on three or more at once.

I’ve got a busy weekend coming up but I’m hoping to have an update in a few days! If you’ve missed the first Zone Morktalis post you can find it here.

Until next time!

L.o.F.

Zone Morktalis part 1: Introduction

Well, I’ve moved house but we’re currently minus internet thanks to the mysterious and Wonderland-like ways of ISPs (you would think that we’re paying for a service, right?) who having not had time to install the box thatwe are perfectly capable of installing ourselves if they’d let us, on the day on which they told us they’d be there, moved us to the back of the queue again. I’m also sick, the inevitable move-to-a-new-area cold having transmogrified into a chest infection that Papa Nurgle would be proud of. This is all by means of an apology for such a short, late post.

I’ve done a bit of painting recently and hopefully I’ll have a post up as soon as I have internet, complete with pictures. I’m also working on my boyfriend’s Christmas present which he knows about after I had a crisis of conscience over the fact that I might not being too altruistic with it. What I’m planning on building for him is a gaming board, in particular an Ork themed Zone Mortalis board- a Zone Morktalis, if you please.

Now, I love Forgeworld’s Zone Mortalis boards, they’re just so cool! They’re also so expensive! They justify their cost but I wanted to make a themed board that suited our armies more, in particular The Red Squig’s Orks (go and look at them here!). I have a history of Ork related presents for my boyfriend, dating back to the box of goodies I gave him back in 2011 as a start to his collection, and I enjoy playing against them as much as he enjoys using them.

Ork_box

I’m building the board on cork flooring tiles as they come in convenient 12” squares. The rules for Zone Mortalis are available for free from the Forgeworld site and they gave a lot of good ideas. So far I’ve marked up the tiles and bought balsa wood and plasticard for the next stage- building up walls and buildings. I’ve no images yet but hopefully in my next post I can show some progress pictures. I’m planning to keep a log of my progress and post it here, culminating with showing the final squares (or as many as I have done) after Christmas.

Until the next post then (hopefully not posted from the library again)

Wolf Guard Battle or Pack Leader

Back at the beginning of September I went to The Overlords’ Haven event and had a lot of fun with my Wolves. Unfortunately, being me, I’d left sorting my army out far too long and so I had guys that were ready and painted to tabletop standard in that they had all the base colours on them and were neat and tidy and on bases (like the older models in my army in fact) but that were not what I’d call finished. Among these models was this guy. He was originally a 1992 Long Fang “Sergeant” (that’s how old he was) that I’d picked up with his pack at Crisis last year. He’d lost his bolt pistol and needed a backpack but he was a lovely model, too good for sitting wolfsitting my Long Fangs. Therefore I decided to give him a little bit of a promotion to Wolf Guard, and as a Wolf Guard Battle Leader he held his own in the battle (for far longer than I’d have expected).

battle leader front

I’ve finally got round to tidying him up and here he is, ready to go. I love this sculpt, it’s so full of character and it’s nicely done too. Some of the older sculpts really look their age but he’s been skilfully designed and I love his face!

battle leader back

I’m going to be moving next week (at last) so I may have no internet access for a few days. If comments etc. don’t turn up, that’ll probably be why! I’ll try to post something before then but I may be busy so, until next time, then!

L.o.F.

Brother Agaric of the Brotherhood of the Mushroom

I wasn’t going to start any new armies for a while, I have a painting queue that stretches beyond the three that I already have, but I had so much fun painting this guy that I might just pick up a few more Nurgle marines (either Plague Marines or just general Chaos Space Marines) and build up the Brotherhood of the Mushroom a little.

Agaric_front

The model itself is an old plastic one from the mid 90’s that I inherited from my little brother’s teenage collection (hence the missing top to his head). What I was planning to do was do a test model for an idea on an alternative painting scheme for Nurglings, however, it didn’t come out as expected, largely I think because Rakarth Flesh is too yellow for my purposes. Still, I liked the rather mouldy looking effect and so I decided to work with it instead of starting again.

Agaric_left

Unusually for me, this model used only a few colours:
Rakarth Flesh
Warpstone Glow
Scorpion Green (now: Moot Green)
White Scar
Drakenhof Nightshade
Biel-Tan Green
Waywatcher Green
Guilliman Blue
Tin Bitz (now: Warplock Bronze)
Dwarf Bronze (now: Hashut Copper)
Leadbelcher
Rinox Hide
Balor Brown
Nurgle’s Rot
Nihilakh Oxide

(OK, 15 paints is rather large for “a few” but it’s relative alright)

Agaric_back

I started with a base layer of Rakarth Flesh on the armour, Tin Bitz on all the metal bits, Rinox Hide on the wooden bits and Waywatcher Green on the eyes and in the holes in the armour.

I then washed it with a 2:1 mix of Biel-Tan Green to Drakenhof Nightshade (I’ve just realised that there is an intermediary Shade called Coelia Greenshade that would be better than mixing two shades, so I’ll try it next time and see).

Next I used another layer of Rakarth flesh before glazing the model with Guilliman Blue.

Then I highlighted the model with more Rakarth Flesh in a streaky pattern and glazed it with Waywatcher Green.

I highlighted it once more with Rakarth Flesh and used a touch of White Scar on the extreme highlights.

I highlighted the metal either with Dwarf Bronze or with a 1:1 mix of Tin Bitz and Leadbelcher, the wood with Balor Brown and the Waywatcher Green bits first with more Waywatcher Green and then with a touch of Scorpion Green.

Finally I added a little Nihilakh Oxide and Nurgle’s Rot to the model along with the shoulder pad markings (ok, I lied about it being only 15 colours).

Agaric_right

As it is the Brotherhood of the Mushroom, I gave my Plague Marine a famously fungus-y name: Brother Agaric. Now I have to stop myself building more brothers for him, a sorcerer called Psylocybin, maybe, or a marine covered in bracket fungi… Anyhow. I actually have more posts to write (shocking, I know!). Until then!

L.o.F.