Twelve Space Wolf Great Companies…
So this is the last post in this series, normal service will shortly be resumed. This post took longer than I expected, sorry. The reason why will, hopefully, become clear soon enough.
Today I want to talk about my army. The picture below describes my army as it is. I’ve arranged it mostly in the same way as the Force Org although you may notice that there are four Heavy Support slots drawn in. That is because I have a Land Raider to paint one of these days as well as another pack of Long Fangs.
My Wolves are part of the Great Company of Ælthere Greatpaw. I wanted to give my guys a Viking raider feel, so I’m going for lots of Fast Attack in the form of Swiftclaws, Land Speeders and Fenrisian Wolves, although I’m not impressed with the Landspeeder so far. The bikes are cheaper and survive a little bit longer (if more by luck than any special ability). I don’t like Thunderwolf Cavalry, don’t ask me why, I just don’t, so I’m avoiding them.
I have three HQ choices at the moment and I’m not planning on any more for now. As well as Greatpaw himself, who is a Wolf Lord in Terminator armour, I have Alvaldi Ratatosk, the Rune Priest, and Hildólfr Deathmask, the Wolf Priest. I actually have two models of Deathmask, one in Terminator Armour and one on a bike, as I wanted a more mobile HQ choice to go with my Swiftclaws.
Oddly enough, although this is Greatpaw’s Company, he’s the one guy for which I have least fluff (beyond the fact that I imagine him with a broad Yorkshire accent. My imagination is weird some days). Deathmask though is explained in detail in two posts here! The symbolism on Ratatosk is mentioned in my original post on him. I like trying to add symbolism to my figures. I find that it helps me to paint them if I have a sketchy idea of name and personality. Sometimes this personality doesn’t develop until I paint them (I have a Blood Claw with an axe who looks like he hasn’t had an original idea in his life), sometimes it never develops at all, but I find that a model with a sketchy back story gets painted far more quickly than one without. Oddly enough I forget all about this as soon as I field them in a game!
For Elites I currently have Wolf Guard Terminators (three for now, but hopefully more will follow in time) and a mixed bunch of Wolf Scouts. In future I’ll be adding a Dreadnought to the list, but he’s still in his box and desperately needs assembling and painting. I like Dreadnoughts, I’m just not sure how I want to build this one though.
My troops slot still has plenty of room to expand. I currently split the ten man packs into two but what I really need to do is build more. I’m working on it, honestly! The Space Wolf Pack boxes are almost too detailed. It takes a long time to paint each guy properly and that makes painting new Grey Hunter and Blood Claw packs a little bit off-putting.
I’m still building up my Heavy Support choices too. I have one complete pack of Long Fangs and another partly painted pack. The rest are in need of assembly and my Land Raider needs painting. It’s just a little bit daunting! I’m also a little bit nervous about putting too many points into this slot as my Long Fangs have seen very little action so far.
Anyway, that’s the last of this series. I hope that you enjoyed them. I’ll be back to my usual schedule (hopefully) on Tuesday. I have plenty of non-numericially themed posts waiting!