So, after all the preamble in the previous post, here’s how I paint my Wolves. The colour key is in the previous post.
Stage 1: Basic colours
I start by painting the armour SW Mix. The concertinaed areas at the back of the knees, thigh joints etc. are coloured Eshin Grey. Bare skin and the backside of furs are painted Bugman’s Glow. Areas that will be painted gold or brass are painted with Tausept Ochre, yellow areas are painted with Iyanden Darksun and red areas are painted Mechrite Red. Bone areas (skulls, fangs, purity seals) are undercoated Ceramite White. Leather areas are painted Scorched Brown. My cabling colour scheme doesn’t completely work with the new paints as they got rid of Mechrite Red and I use that along with Fenris Grey and Caliban Green for any piping. Silver areas are painted with Boltgun Metal.
Stage 2: Next Layer
Skin is painted with Elf Flesh, red areas painted with Red Gore (weapon grips, purity seals, fabric/chords) or Blood Red (armour), yellow areas are painted with Yriel Yellow. For yellows you need to do several thin coats in order to get a smooth colour. Brass areas are painted with Dwarf Bronze and gold areas are painted Shining Gold.
Stage 3: Freehand
For large bits of freehand I really recommend planning in advance (shoulder pads for instance). For tattoos I tend to go with the flow and see what I can come up with. I like to paint freehand before highlighting as it is easier to correct mistakes. However, this can also disrupt the highlighting process a little as you have to paint round the details.
At this point my guys tend to look like this:
Stage 4: Washes
The new washes tend to stick a bit more to the models. I don’t mind this so much as it makes armour in particular a little bit dark and dirty. If you want to dilute it use a bit of Lahmian Medium as well as water as that improves the flow a bit.
For skin I use Ogryn flesh
For hair it depends on the shade. I usually use either Gryphonne Sepia or Badab Black
For bone, fangs, parchment, back of furs etc., I use Gryphonne Speia
For armour I start with a layer of Deneb Mud and then follow it up with a layer of Badab Black.
The models then look something like this:
Stage 5: Highlights
Oddly enough, I don’t highlight my Wolves quite as much or use such a complicated scheme as I use for my newer models. It’s mostly because I’m trying to have a vaguely coherent army and I started highlighting with my second set of guys and while I hope that my technique has evolved, I’d like to have an army that more or less looks the same.
For armour I highlight with Space Wolves Grey. I line highlight along any edges and panelling and then add other highlights where it looks like light will fall. For bone areas I start with Bleached Bone (the Gryphonne Sepia really does change the colour that much!) and then extreme highlight with a touch of skull white. Yellow areas are highlighted with YY+W while red areas are highlighted up in the order (BR+RG, Blood Red,) TSO+BR, Troll Slayer Orange. Brass areas are highlighted with shining gold, while golden areas are highlighted with Burnished Gold. Silvery coloured metals are highlighted with chainmail and then the “sharp” edges are highlighted with Mithril Silver. With the piping I highlight Mechrite Red with Blood Red, Fenris Grey with Hawk Turquoise and Caliban Green with Warpstone Glow.
Stage 6: Glazes
For the power axe I used a Guilliman Blue glaze before adding the sparks with Hawk Turquoise, Ice Blue and Space Wolves Grey. For the heat damage on the flamer I used Lamenters Yellow followed by a final coat of Gryphonne Sepia.
I’ve separated hair and fur from the rest of the instruction as I tend to deviate a lot here from model to model.
I usually paint furs grey or cream but it’s easy to mix and match these and the same idea can be used on other colours. I usually go
Eshin Grey -> Nuln Oil -> Codex Grey -> Celestra Grey
Bleached Bone -> Gryphonne Sepia -> Bleached Bone -> Skull White
Start with the darkest colour and wash it, then highlight the spiky bits of the fur with the second colour. Use the final colour for extreme highlights. If you want to add patches of different coloured fur simply move one shade darker or lighter for the starting colour.
I’m only showing one guy with hair here. The process I use is: base colour, wash, highlights. I start with a colour very close to the base colour and blend colours together until I get to a very light highlight colour.
For the Blood Claw I went: Trollslayer Orange-> Gryphonne Sepia-> YY+TSO-> Golden Yellow-> YY+W
For Grey Hair I start with Codex Grey and work my way up to Skull White.
With hair I highlight as the hair moves, using the lightest colour on the tips and on anything that really stands out (sorry if that doesn’t make enough sense)
So, that’s how I paint Space Wolves. Sorry for the delay, I had camera problems. I just hope that this helps somebody!