How to paint Space Wolves: part 2

Space Wolf Panorama: A mixture of models from my newest to some of my oldest.

Space Wolf Panorama: A mixture of models from my newest to some of my oldest.

So, after all the preamble in the previous post, here’s how I paint my Wolves. The colour key is in the previous post.

 Stage 1: Basic colours
I start by painting the armour SW Mix. The concertinaed areas at the back of the knees, thigh joints etc. are coloured Eshin Grey. Bare skin and the backside of furs are painted Bugman’s Glow. Areas that will be painted gold or brass are painted with Tausept Ochre, yellow areas are painted with Iyanden Darksun and red areas are painted Mechrite Red. Bone areas (skulls, fangs, purity seals) are undercoated Ceramite White. Leather areas are painted Scorched Brown. My cabling colour scheme doesn’t completely work with the new paints as they got rid of Mechrite Red and I use that along with Fenris Grey and Caliban Green for any piping. Silver areas are painted with Boltgun Metal.

 Stage 2: Next Layer
Skin is painted with Elf Flesh, red areas painted with Red Gore (weapon grips, purity seals, fabric/chords) or Blood Red (armour), yellow areas are painted with Yriel Yellow. For yellows you need to do several thin coats in order to get a smooth colour. Brass areas are painted with Dwarf Bronze and gold areas are painted Shining Gold.

Stage 3: Freehand
For large bits of freehand I really recommend planning in advance (shoulder pads for instance). For tattoos I tend to go with the flow and see what I can come up with. I like to paint freehand before highlighting as it is easier to correct mistakes. However, this can also disrupt the highlighting process a little as you have to paint round the details.

At this point my guys tend to look like this:

before washing

Stage 4: Washes
The new washes tend to stick a bit more to the models. I don’t mind this so much as it makes armour in particular a little bit dark and dirty. If you want to dilute it use a bit of Lahmian Medium as well as water as that improves the flow a bit.

For skin I use Ogryn flesh
For hair it depends on the shade. I usually use either Gryphonne Sepia or Badab Black
For bone, fangs, parchment, back of furs etc., I use Gryphonne Speia
For armour I start with a layer of Deneb Mud and then follow it up with a layer of Badab Black.

The models then look something like this:

after washing

Stage 5: Highlights
Oddly enough, I don’t highlight my Wolves quite as much or use such a complicated scheme as I use for my newer models. It’s mostly because I’m trying to have a vaguely coherent army and I started highlighting with my second set of guys and while I hope that my technique has evolved, I’d like to have an army that more or less looks the same.

For armour I highlight with Space Wolves Grey. I line highlight along any edges and panelling and then add other highlights where it looks like light will fall. For bone areas I start with Bleached Bone (the Gryphonne Sepia really does change the colour that much!) and then extreme highlight with a touch of skull white. Yellow areas are highlighted with YY+W while red areas are highlighted up in the order (BR+RG, Blood Red,) TSO+BR, Troll Slayer Orange. Brass areas are highlighted with shining gold, while golden areas are highlighted with Burnished Gold. Silvery coloured metals are highlighted with chainmail and then the “sharp” edges are highlighted with Mithril Silver. With the piping I highlight Mechrite Red with Blood Red, Fenris Grey with Hawk Turquoise and Caliban Green with Warpstone Glow.

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Stage 6: Glazes
For the power axe I used a Guilliman Blue glaze before adding the sparks with Hawk Turquoise, Ice Blue and Space Wolves Grey. For the heat damage on the flamer I used Lamenters Yellow followed by a final coat of Gryphonne Sepia.

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Furs
I’ve separated hair and fur from the rest of the instruction as I tend to deviate a lot here from model to model.

I usually paint furs grey or cream but it’s easy to mix and match these and the same idea can be used on other colours. I usually go

Eshin Grey -> Nuln Oil -> Codex Grey -> Celestra Grey

Bleached Bone -> Gryphonne Sepia -> Bleached Bone -> Skull White

Start with the darkest colour and wash it, then highlight the spiky bits of the fur with the second colour. Use the final colour for extreme highlights. If you want to add patches of different coloured fur simply move one shade darker or lighter for the starting colour.

 Hair
I’m only showing one guy with hair here. The process I use is: base colour, wash, highlights. I start with a colour very close to the base colour and blend colours together until I get to a very light highlight colour.

For the Blood Claw I went: Trollslayer Orange-> Gryphonne Sepia-> YY+TSO-> Golden Yellow-> YY+W

For Grey Hair I start with Codex Grey and work my way up to Skull White.

With hair I highlight as the hair moves, using the lightest colour on the tips and on anything that really stands out (sorry if that doesn’t make enough sense)

So, that’s how I paint Space Wolves. Sorry for the delay, I had camera problems. I just hope that this helps somebody!

L.o.F.

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How to paint Space Wolves part 1: Background

(or rather “How I paint Space Wolves”)

A while back I promised in the comments that I’d try to explain how I paint Space Wolves. Being me, I then got painter’s block (if there’s such a thing) regarding anything blue-grey! Anyway, better late than never, I guess. I’m breaking this up into two posts partly because it’s got a bit too long and partly because my camera seems to be on its way out and I’ve tried and failed to take the final set of pictures twice already in bright sunshine and with flash and every time they’ve come out far too dark. So by splitting the post up I have a chance to see if I can get a better result with my boyfriend’s camera! In this post I’ll go over what paints I use and a few of the tricks and in the next post I’ll go through how I paint the Space Wolves themselves.

I’m in the process of swapping across to the new Citadel paints, so in some cases I’m using old paints. Some of the new paints are not identical to the paints they replace (I’m still mourning the loss of Mechrite Red) so I’d check colours before you start.  Games Workshop have a conversion chart available as a PDF on their website. Where I’ve used the old Citadel Paints I’ve put the new name in brackets in the paint list below (and yes, I use far too many!). That said, this is how I paint Space Wolves, it’s not like there are any hard and fast rules, if anything this is intended to be a guide to creating your own paint scheme. I also mix some of my own paints. To save time, I’ve given these mixed paints names in the paint key.

The paints used are:

Blues and Blue Greys
Fenris Grey (The Fang)
Shadow Grey (The Fang)
SW Mix = 1:1 Shadow Grey to Space Wolves Grey
Space Wolves Grey (Fenrisian Grey)
Hawk Turquoise (Sotek Green)
Ice Blue (Lothern Blue)

Greens
Caliban Green
Warpstone Glow

Blacks to Whites
Chaos Black (Abaddon Black)
Eshin Grey
Codex Grey (Dawnstone)
Celestra Grey
Bleached Bone (Ushabti Bone)
Skull White (White Scar)
Ceramite White

Reds to Yellows
Mechrite Red (Mephiston Red)
Red Gore (Wazdakka Red)
BR+RG = 1:1 Blood Red to Red Gore
Blood Red (Evil Sunz Scarlet)
TSO+BR = 1:1 Troll Slayer Orange to Blood Red
Troll Slayer Orange
YY+TSO = 1:1 Yriel Yellow to Troll Slayer Orange
Iyanden Darksun (Averland Sunset)
Yriel Yellow
YY+W = 1:1 Yriel Yellow to Skull White

Browns and Flesh
Scorched Brown (Mournfang Brown)
Snakebite Leather (Balor Brown)
Tausept Ochre (XV-88 or Tau Light Ochre or Balor Brown)
Bugman’s Glow
Elf Flesh (Kislev Flesh)

Metallics
Dwarf Bronze (Hashut Copper)
Shining Gold (Gehenna’s Gold)
Burnished Gold (Auric Armour Gold)
Boltgun Metal (Leadbelcher)
Chainmail (Ironbreaker)
Mithril Silver (Runefang Silver)

Washes
Badab Black
Deneb Mud (Agrax Earthshade)
Gryphonne Sepia (Seraphim Sepia)
Ogryn Flesh (Reikland Fleshshade)

Glazes
Guilliman Blue
Lamenters Yellow

Mixing your own paints

I like to mix paints to get the particular colour that I want or build up highlights. For small quantities I mix paints directly on my palette, but for larger quantities I make up my own pots. I save my empty paint pots and use a syringe to measure out paint in the right ratio. I then make sure the lid is tightly closed and then skip round the house shaking the pot in order to mix them together.

Highlighting

I use line highlights a lot. My Space Wolves are probably not the best example on how to use them as they were originally started before I knew what line highlights actually were, so I have had to rein back my enthusiasm to try and keep the army vaguely consistent.

In general to line highlight, I start, after washing, with the original colour (Citadel shades and the old washes do change the base colour slightly), then I work through a series of colours starting with a 50:50 blend of the base colour and next lightest paint, followed by that paint. For more extreme highlights I then mix that colour with a lighter shade etc.

So, for instance with the Ultramarine here I started with Macragge Blue and washed him with Drakenhof Nightshade. I then line highlighted fairly heavily with Alaitoc Blue and put lines of colour where it looked like more light would fall on the model. For instance on the shoulder pad I added areas of lighter colour on the top and centre. I then highlighted again with Ice Blue on more prominent areas and then used Space Wolves Grey for extreme highlights such as on the very edges of the shoulder pad.

ultramarine highlight

For the Ranger’s coat I used Caliban Green as the base colour. I then washed it with Biel-Tan Green before highlighting it first with Caliban Green, then with a 1:1 blend of Caliban Green and Warpstone Glow, followed by Warpstone Glow and finally extreme highlights of Scorpion Green (Moot Green). I followed the folds of the cloak, starting with very broad strokes, reducing the thickness as I changed colour.

Ranger coat

For me, highlighting does two things. It defines edges, such as those on the Ultramarine’s armour, and adds to the “3D-ness” of the figure by defining upper surfaces caught by light and contrasting with shadier areas such as on the Ranger’s coat.

Undercoating

I don’t always undercoat, the blue-grey colour I use is fine on black as are the silvery metallics. I do undercoat for reds, yellows, brasses/golds and creams/whites as these colours sometimes require multiple coats in order to get an even colour, a base coat reduces the number of layers needed and helps give a flatter colour.

Basecoating

I’m currently using a Chaos Black undercoat on all my models.

Right, so those are the basics. Part 2, where I actually show some Space Wolves, will be up as soon as possible! Sorry for the long wait!

L.o.F.