So, I’m in the UK on holiday at the moment and on Sunday my boyfriend and I went to visit The Overlords. I brought along 1000 points(ish) of mostly painted Space Wolves (there was the rather embarrassing Wolf Guard terminator blue-tacked on his base while another terminator and my Land Speeder were only undercoated) while my boyfriend managed 1500 points of Daemons.
My intended opponent was a bit late so I ended up playing two games. In the first I played 550 points of Space Wolves against roughly 500 points of Tyranids. I’ve only ever played Orks and Daemons before and Tyranids are another assaulty army so I was expecting to die quite quickly (again). We played capture and control on a 4 x 4 board and we used spearhead deployment. Using a 4 x 4 board rather than the 3 x 3 that we use at home (none of our tables are the right shape) for 500 points, definitely makes things easier for my Wolves as they’re not immediately thrown into assault. It’s not that Space Wolves seem to be bad in assault, it’s just that Tyranids (and Daemons for that matter) specialise in assault and don’t really do shooting and I’ve learned the hard way that you really need to thin out assaulty units before you charge them/ get charged.
Anyway… I was facing two units of Genestealers, a unit of Tyranid Warriors and a Tyranid Prime. My list was as follows:
HQ: Wolf Lord, Terminator Armour, Wolf Claw (145 pts)
HQ: Wolf Priest, Terminator Armour (120pts)
Elites: Wolf scouts: 4x sniper rifles, 1x missile launcher (97)
Troops: 5x Grey Hunters, 1 with a power fist (100)
Troops: 5x Grey Hunters, 1 with a plasma gun (85)
= 547 points
The first time I played with Wolf Scouts I wasn’t too impressed with them as they died very, very quickly without having much of an effect. I’m now beginning to really like them as they’re quite nice when infiltrated. They draw some attention away from the rest of the army and can plink away at the opposing army while doing so. The 36” range of the sniper rifles and the 48” range of the missile launcher are quite nice too.
I feel a little bit guilty about the game as my Grey Hunters destroyed most of the Genestealers before they could assault. I did forget about my objective for a bit and around turn 4 or 5 it looked like heading for a tie. However, we rolled to continue and I’m afraid that turned the game to my favour. I don’t think that I was contesting my opponent’s objective, but he couldn’t oppose mine, which I’d finally remembered about and sat some Grey Hunters on.
By this point my other opponent had turned up. I was supposed to be facing Guard, but due to a bit of a mix-up regarding cases, I ended up facing Necrons. I’m afraid I can’t remember the Necron list particularly well (except for the killyness of it). I know there were two annihilation barges, some Deathmarks, two Crypteks, a bunch of Destroyers and two squads of Necron Warriors. I think there were some Immortals too, but I’m not sure (I don’t think I’d even seen Necrons before) and I’ve completely forgotten what my opponent’s HQ was (sorry) (edit: oops- there were scarabs too!).
My list was not one I’d ever played before, as it was the first time that I’d fielded 1000 points. As I had three Wolf Guard I had more than enough pack leaders, so I let my Wolf Lord be all heroic and take his wolves for walkies. Actually, that turned out to be quite a useful unit, so I might use it again,although Saga of Majesty was pretty much useless, so that might go. I also used Blood Claws for the first time and a Land Speeder, although that didn’t really get used in the end as it got shot down in turn 2 or 3. So, my list was:
HQ: Wolf Lord, Terminator Armour, Wolf Claw, Wolf Tooth Necklace, 2 x Fenrisian Wolves, Saga of Majesty (190 pts)
HQ: Wolf Priest, Terminator Armour, Wolf Tooth Necklace (130pts)
Elites: Wolf Guard Terminators: 1 x standard, 1 x 2 Wolf Claws, 1 x Storm Shield and Thunder Hammer (144 pts)
Elites: Wolf scouts: 4x Sniper Rifles, 1x Missile Launcher (97 pts)
Troops: 5x Grey Hunters, 1 with a Power Fist (100 pts)
Troops: 5x Grey Hunters, 1 with a Plasma Gun (85 pts)
Troops: 5 x Blood Claws, 1 with Power Weapon (90 pts)
Troops: 5 x Blood Claws, 1 with Meltagun (80 pts)
Fast Attack: Land Speeder Tornado with Multi-melta and Heavy Flamer (70pts)
= 996 points
As I’ve already mentioned, the Land Speeder didn’t really do much, but the rest of my army, although it got totally creamed, seemed to work quite well. I liked being able to use my Wolf Lord as an independent unit, as he’s quite difficult to kill and with four attacks he’s quite formidable on his own. Add the Fenrisian Wolves and he’s very useful. The Wolf Scouts were also quite useful. They do die quite easily, thanks to their light armour, but they are sneaky and can cause quite a bit of damage.
However Necrons are very, very good at killing and once my guys started being shot at they began to die quite quickly. I left one unit of Grey Hunters near my objective and they remained largely intact for a few turns, but one of my Blood Claw packs met an Annihilation Barge and while they ended up assaulting it thanks to the Headstrong rule (their Wolf Guard leader had been killed), they were soon whittled down to one guy who turned out to be quite lucky (at least for a while).
In the end though my guys all died, but the game was really good fun and it was interesting to play different armies.
Both games were great fun and I really enjoyed them and I really enjoyed playing my opponents. It was wonderful to meet the Overlords and put faces to names and I hope that I can wander down there again some time when I next visit the UK. Thanks again guys, if you’re reading!